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Complete Java Programming Notes: A Comprehensive Guide from Basics to Advanced

Mastering Java: Complete Notes from Basics to Advanced

Java Programming Notes for IT Students

This guide covers key concepts in Java programming to help you develop into a professional Java developer. The topics are structured progressively, from the basics to advanced concepts, to ensure you have a solid foundation in Java development.

1. Introduction to Java

What is Java?

  • Java is a high-level, object-oriented, and platform-independent programming language.
  • It follows the Write Once, Run Anywhere principle, meaning code written on one platform can run on any other platform that supports Java.
  • Java is widely used for building web applications, mobile applications (Android), enterprise systems, and more.

Key Features of Java

  • Object-Oriented: Everything in Java is treated as an object, providing a clear structure to your code.
  • Platform Independent: Java code is compiled to bytecode, which can be executed by any platform using the Java Virtual Machine (JVM).
  • Robust: Java handles errors gracefully and provides automatic memory management through garbage collection.
  • Multithreaded: Java provides built-in support for multithreading, allowing developers to write efficient programs that can handle multiple tasks simultaneously.
  • Secure: Java has a built-in security model, ensuring that malicious code does not corrupt the system.

2. Java Basic Syntax

Structure of a Java Program

  • Every Java program has at least one class, and inside the class, you define the main() method.

public class Main { public static void main(String[] args) { System.out.println("Hello, World!"); } }

Java Statements

  • Statements are the smallest standalone elements in Java code.
  • Variables are declared using data types, followed by the variable name.
  • Semicolons are used to terminate statements.

3. Data Types and Variables

Primitive Data Types

  • int: Stores integers (-2^31 to 2^31-1).
  • double: Stores decimal values.
  • char: Stores a single character.
  • boolean: Stores true or false.
  • byte, short, long: Used for small, medium, and large integers respectively.

Non-Primitive Data Types

  • String: A sequence of characters.
  • Arrays: A collection of elements of the same type.
  • Classes: Custom data types defined by the programmer.

Variable Declaration and Initialization

int number = 10; // Integer declaration and initialization String name = "Java"; // String declaration and initialization

4. Control Flow

Conditional Statements

  • if: Executes a block of code if the condition is true.

if (x > 10) { System.out.println("x is greater than 10"); }

  • else if: Checks multiple conditions.

if (x > 10) { System.out.println("x is greater than 10"); } else if (x == 10) { System.out.println("x is equal to 10"); }

  • else: Executes code if the previous conditions are false.

if (x > 10) { System.out.println("x is greater than 10"); } else { System.out.println("x is not greater than 10"); }

Switch Statement

The switch statement is an alternative to multiple if-else statements.

switch (day) { case 1: System.out.println("Monday"); break; case 2: System.out.println("Tuesday"); break; default: System.out.println("Invalid day"); }

Loops

  • For Loop: Used when the number of iterations is known.

for (int i = 0; i < 5; i++) { System.out.println(i); }

  • While Loop: Used when the number of iterations is not known.

int i = 0; while (i < 5) { System.out.println(i); i++; }

  • Do-While Loop: Guarantees at least one iteration.

int i = 0; do { System.out.println(i); i++; } while (i < 5);

5. Object-Oriented Programming (OOP)

Classes and Objects

  • Class: A blueprint for creating objects.
  • Object: An instance of a class.

public class Car { String model; int year; public void displayInfo() { System.out.println("Model: " + model + ", Year: " + year); } } Car myCar = new Car(); myCar.model = "Toyota"; myCar.year = 2022; myCar.displayInfo();

Encapsulation

Encapsulation refers to bundling the data (variables) and the methods that operate on the data into a single unit (class).

  • Use private access modifier for variables and provide public getter and setter methods.

public class Person { private String name; public String getName() { return name; } public void setName(String name) { this.name = name; } }

Inheritance

Inheritance allows a new class to inherit properties and behaviors from an existing class.

class Animal { void sound() { System.out.println("Animal makes a sound"); } } class Dog extends Animal { void sound() { System.out.println("Dog barks"); } }

Polymorphism

Polymorphism allows objects of different classes to be treated as objects of a common superclass.

  • Method Overloading: Same method name, different parameter types.

class MathOperations { int add(int a, int b) { return a + b; } double add(double a, double b) { return a + b; } }

  • Method Overriding: Subclass provides a specific implementation of a method inherited from the superclass.

Abstraction

Abstraction hides complex implementation details and shows only essential features.

abstract class Shape { abstract void draw(); } class Circle extends Shape { void draw() { System.out.println("Drawing Circle"); } }

6. Arrays

Declaring Arrays

Arrays are used to store multiple values of the same type in a single variable.

int[] arr = new int[5]; // Declares an array of 5 integers arr[0] = 10; // Access array elements

Array Initialization

int[] arr = {1, 2, 3, 4, 5}; // Initialize array with values

7. Exception Handling

Try-Catch Block

Exceptions are errors that occur during the execution of a program. Use try-catch to handle exceptions gracefully.

try { int result = 10 / 0; } catch (ArithmeticException e) { System.out.println("Error: " + e.getMessage()); }

Finally Block

The finally block is executed after try and catch blocks, regardless of whether an exception occurred.

try { // code } finally { // cleanup code }

8. Java Collections Framework

List Interface

  • ArrayList: A resizable array implementation.

List list = new ArrayList<>(); list.add("Apple"); list.add("Banana");

Set Interface

  • HashSet: A collection that does not allow duplicates.

Set set = new HashSet<>(); set.add("Apple"); set.add("Apple"); // Duplicates are not allowed

Map Interface

  • HashMap: A collection of key-value pairs.

Map map = new HashMap<>(); map.put("Apple", 1); map.put("Banana", 2);

9. Multithreading

Thread Creation

In Java, you can create threads using the Thread class or by implementing the Runnable interface.

class MyThread extends Thread { public void run() { System.out.println("Thread is running"); } } MyThread t = new MyThread(); t.start();

10. Java Streams API

The Java Streams API allows you to process sequences of elements (like collections) in a functional style.

Example of Stream

List list = Arrays.asList("a", "b", "c", "d"); list.stream().filter(s -> s.startsWith("a")).forEach(System.out::println);

11. Java File I/O

Reading Files

import java.io.*; public class FileReaderExample { public static void main(String[] args) throws IOException { BufferedReader reader = new BufferedReader(new FileReader("file.txt")); String line; while ((line = reader.readLine()) != null) { System.out.println(line); } reader.close(); } }

Writing Files

import java.io.*; public class FileWriterExample { public static void main(String[] args) throws IOException { BufferedWriter writer = new BufferedWriter(new FileWriter("output.txt")); writer.write("Hello, World!"); writer.close(); } }

12. Java Best Practices

  • Code Readability: Follow naming conventions (camelCase for variables, methods, PascalCase for classes).
  • Code Documentation: Use comments and JavaDoc to document code for better understanding.
  • Error Handling: Always handle exceptions and provide meaningful error messages.
  • Use Design Patterns: Familiarize yourself with common design patterns like Singleton, Factory, Observer, etc.

Conclusion

Mastering Java involves understanding its syntax, object-oriented principles, error handling, and frameworks. By practicing consistently and exploring advanced concepts like multithreading and streams, you can become a professional Java developer. Keep building projects, explore libraries, and stay updated with new features in the Java ecosystem.

Aaradhya, an M.Tech student, is deeply engaged in research, striving to push the boundaries of knowledge and innovation in their field. With a strong foundation in their discipline, Aaradhya conducts experiments, analyzes data, and collaborates with peers to develop new theories and solutions. Their affiliation with "4achievres" underscores their commitment to academic excellence and provides access to resources and mentorship, further enhancing their research experience. Aaradhya's dedication to advancing knowledge and making meaningful contributions exemplifies their passion for learning and their potential to drive positive change in their field and beyond.

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